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How I think we should make Shipwrecked

  • Writer: Amanda Riddell
    Amanda Riddell
  • Apr 17, 2024
  • 1 min read

Updated: Apr 20, 2024

As CGI animation using a video game engine to render the characters and the physics: so something like Rooster Teeth, but a realistic copy of NZ. Welly Council gave me that idea. https://www.youtube.com/watch?v=NraF12qN4gs&ab_channel=Dezeen - Motion capture is too expensive. A modern tween-based style could also be a cost-effective choice: the Killing Joke cost 3.5 million USD. Cryptozoo was even less. - If someone could figure out how to automate the AI rotoscoping, then that would add the psychedelic colours and flavours Resident Evil: Degeneration lacked. - I feel the design should be heavy on the Kiwiana: here's some of my ideas. https://nz.pinterest.com/amandamichelina1994/boards-for-developing-projects/shipwrecked-on-islands/

 
 
 

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1 Comment


Amanda Riddell
Amanda Riddell
Apr 17, 2024

Another upside of the rotoscope technique is that it might allow us to blend footage from disparate engines more easily.

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